As I said, the same boring apartment buildings over and over, with a little bit of outside gameplay. The problem with the graphics and art style also translate directly to the gameplay. The first hour of the game is walking through the same exact gray and bland apartment buildings with a rusty colored carpet to match. If you're not a fan of the art style, prepare to endure the same repeated textures throughout the entire game. The "dark and gritty" color pallet combined with the washed out textures make everything look like mud. Being a early PS2 title, this is obviously expected, but the art style of Max Payne does zero justice to make this game even remotely appealing to the eye. The graphics are the worst offender of the aging process. Max Payne is not one of them, and certainly never was to begin with. Real critics across films, games, and music will tell you that true masterpieces stand the test of time. Being a early PS2 title, this is obviously expected, but the art style of Max Payne does zero Max Payne has aged horribly, and that's a bad thing. Max Payne has aged horribly, and that's a bad thing.
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